WRATH: Developer Update – The Final Stretch

Greetings Outlander,

It’s been a while since our last update when we announced that WRATH: Aeon of Ruin will be leaving Early Access on February 27, 2024, so it is time again to share a quick update to welcome the beginning of the new year!

WRATH: LEAVING EARLY-ACCESS FEB 27TH 2024

We know you’ve been patiently waiting for this for a long time, but the wait is almost over.

WRATH: Aeon of Ruin is leaving early-access on Feb 27th, 2024.

Didn’t catch the showcase? Watch the announcement above.

WRATH Bi-Weekly Update – 7.19.2023

Over the last two weeks we’ve been working on more detailing and lighting overall; however, some of the things we’d like to focus on for today are the recent modeling and map additions that go into detailing these levels.

WRATH bi-weekly update – 6.7.2023

The last two weeks we’ve been continuing with adding setpieces to the game. Out of those additions, we would like to share the Relic Circles, which each hub level possesses, as well as new pickup icons that are in the works.

WRATH bi-weekly update – 5.11.2023

These last two weeks there has been much fixing and finishing of various content. For some levels, detailing and gameplay configuring are ongoing, but others have received their final polish and are complete.

WRATH bi-weekly update – 4.26.2023

These last two weeks there has been a focus on playtesting some of our levels as we prepare to have a batch of them finalized. In addition, we have been adding finishing touches with prop models, and reworking the UI.

WRATH bi-weekly update – 3.01.2023

Long time no see, Outlander…

It’s been a busy 14 days for us, to say the least. All corners of Wrath’s production are chugging away – mapping, art, programming, sound, you name it. And the fruits of our labor are gradually coming into view. Today, we’ll be taking a look at some of our recent playtesting of E2M5 – The Watchtowers – as well as recent detailing on E3M5 – The Red Throne.

WRATH bi-weekly update – 2.15.2023

Greetings, outlanders.

Two weeks later – here’s a look at what we’ve recently been working on. In particular, we’ll show you a more detailed view of E2M2 – ‘The Burrows’ – as well as some work-in-progress detailing on our second hub map: ‘The Eventide Wastes’.

WRATH bi-weekly update – 02.01.2023

Greetings, Outlanders.

Another two weeks into January – we’ve been hard at work, grinding away at all the corners of WRATH we can. Today, we’ll show you another glimpse of E3M5 – specifically one of the combat encounters we’re currently playtesting. Additionally, we’ll take a look at some of the most recent E2 props we’ve finalized, and go into a bit of detail with a more general overview of our recent work, as usual.

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